How many ways can you move your spine?
Have you ever thought about how difficult it would be if you couldn’t move your spine? How about what it might take to develop an artificial limb? Join entrepreneurs and pioneers like Glenn, Emily, and others who are developing new technologies and prostheses as they talk about the challenges of designing technology for the human body and the passion they have for what they are doing.
Using the spine and Glenn’s newly developed spinal implant as the overarching phenomenon, students will explore how living organisms process information and develop physical structures as they ask themselves:
"What can nature teach us about developing improved artificial limbs and prostheses in general?"
I didn't think I could bend it that way.
Spine Fixers includes:
Detailed Educator Guide, containing
A variety of student materials
Teacher support resources
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